Super Smash Bros 3DS Top Tips, Hands-On, Characters, Arenas & Amiibo Toys

Super Smash Bros for 3DS launches on October 3rd in the UK and with the launch of the free demo in the eShop, we thought it would be a good time to check in on the franchise, show what’s available in the demo and what should be available at launch, check out the characters, levels and have a few matches against the CPU to find out just how rusty we are. The demo is limited to 30 plays, so make sure you make them count!

This latest iteration in the Smash Bros franchise brings plenty of new features to expand the experience, with support for the New 3DS and Nintendo’s amiibo figurines baked in from day one. Super Smash Bros is the first Nintendo game to support amiibo, so it’ll be interesting to see how it compares to Nintendo’s previous “Toys To Life” game, Pokemon Rumble U, as well as seeing how it stacks up against the likes of Disney Infinity 2.0 and Skylanders. Each of the ten amiibo figurines represents a well known character from a host of Nintendo games, from Mario to Zelda. When placed on the 3DS NFC peripheral (sold separately) or near the correct spot on the New 3DS, your character is imported into the game, where they can fight alongside you or against you. amiibo stats can be upgraded and you can even customise their battle tactics.

Obviously the bread and butter of Smash Bros is the local and online multiplayer, which is now split into “For Fun” and “For Glory.” modes, but there are plenty of other game modes to keep you coming back for more. StreetSmash is one of the newest additions, a StreetPass-based game in which players take control of a disc which they then use to try and knock their opponents out of the arena. The game is also compatible with the Wii U version which is slated for release in Q4, 2014 and characters can be transferred between 3DS and Wii U versions of the game, as well as certain items earned in specific modes. The 3DS can also be used as an optional controller for the Wii U if the player owns a 3DS copy of the game.

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